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Content Creation
From weapon paints to maps, find everything you need to know about creating content for Lambda Networks.
Home
Content Tooling
  • Installation
  • Hammer++
  • Place Forge
  • Lambda Citadel
  • Printworks
  • Workbench (Beta)
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Weapon Finishes
  • Workbench
  • Finish Styles
  • Surface Finishes
  • Technical Overview
  • Patterns
  • Durability & Masking
  • Style Guide
  • Bump Maps
  • Solid Colour Style
  • Spray-Paint Style
  • Hydrographic Style
  • Anodized Style
  • Anodized Multicolored Style
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  • Custom Paint Style
  • Patina Style
  • Gunsmith Style
  • Animated Style
  • Chromatic Style
  • Asset Downloads
  • Using 3D Models
Stickers
  • Introduction
  • Technical Info
  • Glossy
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  • Colour Replace
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  • Creating & Test In-Game
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Music Kits
  • Introduction
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Maps
  • Introduction to Maps
  • Getting Started
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  • Radar Requirements
  • Gamemode Guide: Defuse
  • Gamemode Guide: Hostage Rescue
  • Gamemode Guide: Deathmatch
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  • Gamemode Guide: Snowball Fight!
  • Generating Radars
Scripting
  • Intro to Lambda vScript
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Menu
The Basics
Workbench Finish Styles Surface Finishes Technical Overview Patterns Durability & Masking Style Guide Bump Maps
Finish Styles
Solid Colour Style Spray-Paint Style Hydrographic Style Anodized Style Anodized Multicolored Style Anodized Airbrushed Style Custom Paint Style Patina Style Gunsmith Style Animated Style Chromatic Style
Digging Deeper
Asset Downloads Using 3D Models
Weapon Finishes
Asset Downloads

We provide the 3D models of all weapons which are compatible with Weapon Finishes.

In addition, we also provide the default materials for all weapons which can be used as a base for creating your own materials.

Download Weapon Models Download Weapon Materials
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